Scriptname SuH_ie_seductiveauraScript extends activemagiceffect

GlobalVariable Property SuH_PCSseductionpoints auto

Actor Property PlayerRef Auto

Event OnEffectStart(Actor akTarget, Actor akCaster)
	if akTarget == PlayerRef
		RegisterForSingleUpdate(5.0)
	endIf
endEvent

Event OnUpdate()
	float Spoints = SuH_PCSseductionpoints.GetValue()
	Spoints += 2
	SuH_PCSseductionpoints.SetValue(Spoints)
	
	RegisterForSingleUpdate(5.0)
endEvent