NOTE : Now supports followers! See <>> External Mod Support <<> for more info!

WARNING : V2.0.0 can not be installed over the base DfSV before it, You'll need to disable DfSV and enable the new Succubus Heart esp. Reasoning in the FAQ section - sorry!

<>> - Succubus Heart - <<>
(Dragon from Succubus Valley + Heart XP)
Created By : Michael aka Spirit Shard

<>> What is Succubus Heart? <<>
Succubus Heart is a mod focused on integrated sex and succubus features in with gameplay and progression. To achieve this the player is given all the powers of a life force stealing Succubus! The player will be able to steal life force and either use it to strengthen themselves or turn it into dangerous spells.

<>> Cool, cool.. so what's unique? <<>
There's been a few Succubus mods around but the majority of them focus on the demon-like archetype. Succubus Heart is based on a non-succubus race (a race of life force weavers) and focuses more on creating a 'human-like' succubus, without taking away the life stealing powers of course. The mod is also gender neutral, meaning it works for incubus characters as well!

<>> Story (Dragon from Succubus Valley) <<>
[Spoiler]
<>> Dragon from Succubus Valley - Character Story <<>
Two rival nations battling for the last of their precious pets. The Succubus army of Blood Heart takes on full assault into Casting Glaze, or as it's known to the humans, Succubus Valley. A lone Succubus resident rises from their victim's body as they hear the gates shatter - they are here for humans. The lone Succubus rushes on her way to warn the commander but is stopped by a large Blood Heart force. "It's over Moon Heart, we're taking them all!" Her once victim dragged alongside her as they headed for the shattered metal gates gives out a whisper, "You... You can help.." The Succubus looks down on the ragged man but is quickly surprised by a glow in his hand, "Help my... my homeland..." In a quick dash of light the man stands as destruction circles the two dragged prisoners, "THIS IS OUR FREEDOM."

The succubus wakes up in the middle of a castle surrounded by what appears to be.. humans? Delighted as she is, it's not long before she's tied up and put into a cell. "Oh well, at least they mistake me for some dragonborn hero."


<>> Story - Succubus <<>
The Succubus is a creature who gains power through the consumption of souls and Life Force, and the easiest way to get them is through.. oh, you know.. ^.-
[/Spoiler]

<>> Mechanics <<>
[Spoiler]
This section needed to be re-written but I ran low on time, here's the tldr...

Get HeartXP for sex, get new spells and passive. Sex will drain enemies, use your gain to level up and use spells. Buy or craft potions/foods related to your succubus/incubus powers.
[/Spoiler]

<>> Potion/Food/Enchantment/Item List and Effects <<>
[Spoiler]
Because I can't figure out how to add custom effects int potion/food descriptions, here's the list and effects

Potions
--- HeartXP Potion : +50 HeartXP (Cooking Pot: 1 of each sperm or 1 of each milk)
--- Succubus Spike : Paralyze for 5 seconds (Cooking Pot: 2 smooth milk, 2 warm milk, 4 sticky sperm)

Foods
--- Breast Milk Cheddar : Recover 50 Health, +50 HeartXP
--- Samantha Cheddar : Recover 100 Health, +100 HeartXP
--- Samantha Shake : +50 HeartXP, Milky Delight (milk effect)

Enchantments
--- Seductive Aura : Generates 2 Seduction Points every 5 seconds (Stacks)
--- HeartXP Generation : Generates 1 HeartXP every 5 seconds (Stacks)

Weapons
--- Succubus Thorn [1 damage](Forge: 2 Steal Ingots, 2 Thick Sperm |or| 2 Steal Ingot, 2 Creamy Milk)

Armors
--- HeartXP Silver Ring [ring - 0](Forge: 1 silver ingot, 1 perfect sperm, 4 smooth milk, 4 sticky sperm)
--- Seductive Silver Necklace [necklace - 0](Forge: 1 silver ingot, 1 perfect sperm, 4 sweet milk, 4 sweet sperm)
[/Spoiler]

<>> Succubus Heart Mods <<>
- SuccubusHeart : Main mod
--- Includes all succubus/incubus mechanics
--- Includes all merchants
--- Will include future quest and its NPCs

- SuccubusHeartFollowers : Simple Follower Addition
--- Adds 3 female followers to whiterun's Hall of the dead
--- Requires Succubus Heart to be installed

- DfSV_hxpStandalone : HeartXP standalone (NOT SUPPORTED)
--- Only contains the HeartXP and Sperm system
--- Based on V1.0 (outdated and unsupported)

<>> Requirements <<>
- SKSE 1.07.01 [ http://skse.silverlock.org/ ]
--- It may run on an older/newer version but this is what I worked with.
- Sexlab v159c [ http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ ]
--- Or higher I assume
- SkyUI 4.1 [ http://www.nexusmods.com/skyrim/mods/3863/? ]
--- Or higher I assume. Needed for MCM.

<>> External Mods <<>
[Spoiler]
- SPERG uncapper compatibility settings by Sacremas [ http://www.loverslab.com/topic/38187-succubus-heart/?p=1128456 ]
[/Spoiler]

<>> Recommended Mods <<>
[Spoiler]
<>> Strongly Recommended Mods <<>
- Skyrim -Community- Uncapper [ http://www.nexusmods.com/skyrim/mods/1175/? ]
--- For uncapping the level caps and adjusting leveling to accommodate for the new progression options. (I provide optional settings for uncapper as well)

<>> 'just' Recommended Mods <<>
- Defeat V5b3.3+ [ http://www.loverslab.com/topic/19941-defeat-v5b33fixed-805/?hl=defeated ]
--- Allows for a whole array of rape and such, plus the tie-up feature really helps out in big fights, or just to let your pet wait a little longer for pleasure. Can cause some script latency.
- More Nasty Critters [ http://www.loverslab.com/topic/32953-more-nasty-critters/ ]
--- Large collection and additions to bestiality mods - a must have in my opinion.
[/Spoiler]

<>> Recommended Settings <<>
[Spoiler]
<>> Skyrim -Community- Uncapper <<>
I've provided an ini settings file as optional in order to set a little balance. I recommend all players adjust this file based on their own load order and play style if worried about balance.

Optional file contains a few changes...
-- Increased Caps to 999
-- Sets +5 carry weight to Health, Energy, and Magicka increase
-- After V2.1 multipliers were set to 100%.
[/Spoiler]

<>> Compatibility <<>
[Spoiler]
- Conflicts with mods that "lock" stats or increase/decrease them to maintain a specific value, luckily these mods are very rare since there's really no reason to do this..
- Compatibility with other succubus mods may be questionable do to overlap
- Some follower mods will reset follower Health/Magicka/Stamina occasionally
- If you find anything else please let me know!
[/Spoiler]

<>> Known Issues <<>
[Spoiler]
- Players with intense script lag may have decreased effectiveness from absorption and other over time effects
--- To improve this reduce the amount of script your game is running. Sadly there's not much more I can do about this, I'll try my best to keep my script optimized the best I can.
- Female creatures will give sperm and won't give breast milk
--- Code limitation in Sexlab, sadly nothing I can do until gender specific creatures are supported
- Incorrectly tagged mods will negatively effect this mod (causing incorrect Succubus Effects to be used)
--- Sadly not much I can do about this but post if you find the mod and maybe we can get the author to fix it (or I'll fix it, because I'm like that)
- In higher script latency cases Seduction spells can 'stack' if cast twice with the first having an effect
--- Double animation seems to be cancelled out by SexLab but Seduction Points may be taken twice.
- Potions may not show descriptions of their effects (No idea how to fix this)
[/Spoiler]

<>> Installation / Updating <<>
[Spoiler]
Merge the provided Data folder with your skyrim install, install otional additions if so desired. Enable in your mod manager of choice.

WARNING : if you had a version before V2.0.0 you'll need to disable the old DfSV.esp and enable the new SuccubusHeart.esp.  
[/Spoiler]

<>> Uninstall / Removal <<>
[Spoiler]
After V2.0
Disable the Mod in your mod manager of choice, load up your saved game you wish to uninstall it from, wait at least 10 seconds, save and exit. After this "clean save" you can delete SuccubusHeart.esp and files starting with SuH_.

Before V2.0
Disable the Mod in your mod manager of choice, load up your saved game you wish to uninstall it from, wait at least 10 seconds, save and exit. After this "clean save" you can delete all the files with "DfSV" at the start of the name from Data, Data/Script, and Data/Script/Source. Removing the files is not necessary for updating but is recommended if you had a version before V1.0.0 installed.
[/Spoiler]

<>> External Mod Support <<>
[Spoiler]
<>> Permissions <<>
- You do NOT have permission to redistribute any of my mods without direct permission
- External mods may NOT include any of the original mod's files or code (link to the mod is suggested)
- If you wish to use a portion of my code feel free to do so (open resource)
- When using my code do NOT claim it as your own (Give credit to creators!)
- I can NOT give permissions for my mod requirements as I do not own them (please ask the creators)
- I am NOT responsible for external mods and their supported

-- For Modders --

NOTE : Better methods are planned for the future with more support and customization. With that said, these methods will remain functioning even after new methods are added.

Contact : Feel free to message me on the forum for assistance

<>> HeartXP <<>
- System planned for next update

<>> Followers <<>
- Add the spell 'SuH_NPCsuccubus' to your follower and all absorption effects will take effect
- NPC succubus effects scale off level
[/Spoiler]

<>> FAQ <<>
[Spoiler]
<>> Q and A <<>
Q : Why can't this install over the old DfSV one? (V2.0.0 and up)
A : In my time before release 1.1 I had a hard drive crash, the update before V2.0.0 was actually an 'old' release which was slightly different than my working release. When I went to re-create my working files I began having large amounts of issues getting it to work correctly on my old install save, most likely do to naming problems (since I didn't have the old files for reference). This is what also sparked the 'name change'. Ultimately you don't 'have' to delete the files but having both versions running along-side each other is probably a bad idea.

Q : Can I still level like in vanilla?
A : Yep, this mod doesn't alter any external scripts so other leveling methods should not be effected.

Q : The MCM isn't showing and nothing seems to work!
A : Try a clean install of the mod, if that doesn't fix your issues it may not work on that save, try starting a new game. If you're still having trouble make a post and I'll help the best I can!

Q : Why not just implement the HeartXP system and leave out the Health/Magicka/Stamina stuff?
A : Because it's a mod based on life force stealing! Personally I find the mechanic to be interesting and create a cool dynamic. However, if you want just the HeartXP system there's a standalone available alongside Succubus Heart for you peoples.

Q : Can I use this mod as a male character?
A : Yep! Succubus Heart fully supports both genders. Make sure to change the character settings in the MCM to fit your preference.

Q : ____ Feels overpowered, can you balance it?
A : I can try! If you have a balance concern please post it and let me know why, knowing what mods you run would also help. Do keep in mind that I have to balance for all players which use a large variety of mods which may require me to turn down some balance suggestions. I focus mostly for balancing around vanilla and common SexLab mods.
[/Spoiler]

<>> Change Log <<>
[Spoiler]
-V2.53 [More fixes, this is why I shouldn't re-write code so much >.>]
--- *Added* Character Option : Drain Kill [Enabled][Player Only][Disabled]
--- *Fixed* Succubus Spike is now the correct type of paralyze (No more explosions Q.Q)
--- *Fixed* Succubus NPC relations with the player (They should now be recruit-able)
--- *Fixed* NPC succubus' should now drain correctly and no longer drain when with other succubus characters
--- *Fixed* NPC drain when with the player (Should use Heart Levels appropriately)

-V2.52 [kind'of a fix I guess]
--- *Adjusted* Merged follower add-on into main mod (Wasn't doing what I wanted it to anyways)
------- Adds 3 followers found in whiterun's Hall of the Dead(or whatever it's called)
------- These followers are succubus characters meaning they have absorption abilities!
--- *Fixed* Samantha's mesh path (Hopefully she will look even prettier!)

-V2.51 [some quick bug fixes]
--- Note from last patch : Drain kills now only happen if their base Health drops to 0 instead of current Health
--- *Fixed* 'Always Giver' option displaying incorrectly (True was false and false was true)
--- *Fixed* 'Succubus' Spells showing up
--- *Fixed* 'Act Report' should now show full names (forgot to switch from my debug version to release version)

-V2.5 [Added in the first Succubus NPC! She's also a merchant!]
--- *Adjusted* Rewrote animation code (again), now supports non-player succubus characters and increased performance (may or may not be noticeable)
--- *Adjusted* Adjusted some code to work better with external mod files
--- *Adjusted* 1 Breast Milk is now used on orgasm, just like sperm (Leaves only 1 in inventory now)
--- *Adjusted* Sperm and Milk to give more HeartXP (Base is now 10, 100 for Perfect Sperm)
--- *Adjusted* Drastically reduced sperm and milk's alchemy properties
--- *Adjusted* Sperm and Milk gold values (Can't remember if it's up or down, changed it a lot X.x)
--- *Added* Capability for non-player succubus characters (like followers? ^.-)
------- NPC succubus characters absorption effects scale off level (this includes sperm/milk effects) and can kill victims. NPC succubus characters don't have/effect HeartXP.
--- *Added* Spell hit/cast visual effects to spells which were missing it
--- *Added* HeartXP gain notices to all items
--- *Added* an 'act report' notification after finishing an act (Says how much HeartXP and status was gained)
--- *Added* Weapon : Succubus Thorn [1 damage]
------- Succubus Thorn weapons are intended to have poisons/enchantments applied to them without dealing large amounts of damage
--- *Added* Armor [ring] : HeartXP Silver Ring
--- *Added* Armor [necklace] : Seductive Silver Necklace
--- *Added* Character Option : Sex Drops : Disables/Enables sperm/milk
--- *Added* Character Option : Always Giver : Makes the player character always the "giver" (one on top, useful for straight males. Only effects seduction spells)
--- *Added* Character Option : Seduces : Enables and disables genders for seduction spells
--- *Added* Potion : HeartXP Potion : Grants 50 HeartXP
--- *Added* Poison : Succubus Spike : Paralyze target for 5 seconds
--- *Added* Food : Breast Milk Cheddar : Restores 50 Health and Grants 50 HeartXP
--- *Added* Food : Samantha Cheddar : Restores 100 Health and Grants 100 HeartXP
--- *Added* Food : Samantha Shake : Grants 50 HeartXP and Milky Delight effect
--- *Added* Succubus Merchant : Samantha (First NPC in Succubus Heart!.. hope it works >.<)
------- NOTE : Samantha is a Succubus! Although she won't drain other succubus creatures, others beware!
------- Currently Samantha can be found around whiterun, normally in-front of the apothecary
--- *Added* Samantha Merch : Can sell Succubus Alchemy potions and foods
--- *Added* Samantha Merch : Can sell sperm and breast milk
--- *Added* Samantha Merch : Sells her own 'special crafts'
--- *Removed* Bonus and no sperm chances (Perfect sperm chance is still there, change was to create more consistency and reduce script weight)
--- *Removed* 50% bonus to absorption when under 100+(10*level) (Was an incentive to level skills, but whatever)
--- *Fixed* Percent based heal effects should now restore the proper amount (ex. Perfect Orgasm)
--- *Fixed* Succubus Victims should now properly lose Health when Magicka or Stamina runs out
--- *Fixed* Tier 2 Sperm Passive (It's actually fixed this time!.. right?)

-V2.4 [A step toward gender neutral content]
--- *Adjusted* Tier 1 passives should no longer show when the Tier 2 variant has been learned (Tier 2 should now replace Tier 1)
--- *Adjusted* Level message for Sperm Status Effects to read "Health / Magicka / Stamina" instead of "Health / Magic / Energy"
--- *Adjusted* Characters now start with 500 HeartXP (Done via patching so existing characters will also receive this one time boost)
--- *Added* Breast Milk Mechanic (Females now give breast milk upon orgasm. Unlike sperm, breast milk won't take effect on orgasm.)
--- *Added* Help entry for Milk Mechanic
--- *Added* Milk Bonus to Heart Levels menu
--- *Added* Passive : Healthy Milk [Heart] : Milk recovers 25% of missing Health
--- *Added* Passive : Shining Milk [Heart] : Milk recovers 25% of missing Magicka
--- *Added* Passive : Sugary Milk [Heart] : Milk recovers 25% of missing Stamina
--- *Added* Passive : Seductive Milk [Heart T2] : Milk grants 5 Seduction Points
--- *Added* Passive : Healthy Milk II [Heart T2] : Milk recovers 5% more Health
--- *Added* Passive : Shining Milk II [Heart T2] : Milk recovers 5% more Magicka
--- *Added* Passive : Sugary Milk II [Heart T2] : Milk recovers 5% more Stamina
--- *Added* Spell : Blood Drop [Conversion] : Convert 100 Health into 200 HeartXP
--- *Added* Spell : Mana Drop [Conversion] : Convert 100 Magicka into 200 HeartXP
--- *Added* Spell : Power Drop [Conversion] : Convert 100 Stamina into 200 HeartXP
--- *Added* Gender option in Status MCM (doesn't effect anything quite yet)
--- *Fixed* Mana Break spell is now correctly named
--- *Fixed* Delights Tier 2 Passives (Shining Delights and Sugary Delights) not taking effect (Forgot to compile script in last release.. woops)
--- *Fixed* NPC attackers taking 100% absorption effect (Should now be the proper 20%)

-V2.3
--- *Adjusted* Focus Shot : Sacrifices 5 Stamina to deal 10 damage on target (+2 HeartXP on hit)[costs 30m to cast]
------- Focus Shot will now also works when NPCs cast it (if you have a mod that gives it to them, HeartXP will not be given)
--- *Adjusted* Dark Pierce is now cast with both hands
--- *Adjusted* Mana Shroud now takes 10 magicka a second
--- *Added* Spell : Consume Health [Utility] : Sacrifice 5 Health to recover 50% of missing Health
--- *Added* Spell : Consume Magicka [Utility] : Sacrifice 5 Magicka to recover 50% of missing Magicka
--- *Added* Spell : Mana Break [Battle] : Sacrifice 20 Magicka and drop the target's Magicka to 0
--- *Added* Passive : Healthy Delights II [Heart T2] : Sperm recovers 5% more Health
--- *Added* Passive : Shining Delights II [Heart T2] : Sperm recovers 5% more Magicka
--- *Added* Passive : Sugary Delights II [Heart T2] : Sperm recovers 5% more Stamina
--- *Removed* Health draining in replace of Magicka/Stamina when they reached zero
------- This was causing issues during testing when checking NPC status values, removed for future spells.
--- *Fixed* When player is victim values should now be correct (Was at 100%)
--- *Fixed* Death check not counting as true when it should
--- *Fixed* Dark Pierce spell name
--- *Fixed* Meditation 'help' text in MCM
--- *Fixed* Meditation spells not showing in character spell library

-V2.2 [Quick Fix]
--- *Fixed* Missed loop causing major script lag and passives not applying
--- *Fixed* Base HeartXP bonuses not applying
--- *Fixed* Mod not updating properly in a New Game

-V2.1 [Should be safe to install over V2.0]
--- *Adjusted* Optional Uncap settings
------- Settings were set to 100% skill gain, this is do to a shift in focus from solely using the Absorb mechanic to level and into a focus on using it for Succubus Spells and such
--- *Adjusted* code for better performance and easier updates
--- *Adjusted* SexLab Hooks for better passives support (Please let me know if something isn't working correctly)
--- *Adjusted* Spell learning message to match passives
--- *Adjusted* Focus Shot magicka cost to 20 (down from 30)
--- *Added* Seduction Points (used for seduction attempts)
------- This is essentially a replacement for what Heart Force was going to be from Version 1
--- *Adjusted* Meditation Spells from 10 HeartXP to 5 HeartXP (This also fixes the typo, was actually 10 not 20...)
--- *Added* Seduction Points to the 'Help' section
--- *Added* New Tier to Heart Passives
--- *Added* New Spell Type : Seduction
--- *Added* New Spell Type : Utility
--- *Added* New Spells
------- (Free) Sexual Enrage [Seduction] : Provoke a target to rape you by touch (100% Seduction Cost)
------- Silent Kiss [Seduction] : Attempt to seduce a consensual target by touch (100% Seduction Cost)
------- Creature Claim [Seduction] : Attempt to seduce a consensual creature by touch (60% Seduction Cost)
------- Mana Shroud [Utility] : Turn Invisible by sacrificing 2 Magicka a second (cancels when magicka is depleted, can be toggled)
--- *Added* New Passives
------- (Free) Succubus Prowl [Heart] : Generate 1 Seduction Point every 5 seconds
------- Seductive Delights [Heart T2] : Sperm grants 5 Seduction Points
------- Human Desires [Heart T2] : Acts with Humanoids yields 50% more base HeartXP
------- Animal Desires [Heart T2] : Acts with creatures yields 50% more base HeartXP
--- *Added* My own update system since SKYUI's doesn't work on all saves (So much frustration!)
------- I only mention this because it will pop-up messages on update
--- *Added* Now male homosexual orgasms should give each other sperm
------- 'should', because I'm not interested in testing it. Code makes sense tho.
--- *Removed* "...has already been learned" Messages when selecting a spell/passive you already learned
--- *Removed* "Not enough HeartXP" message as well
------- Wasn't a big deal, just felt redundant since it says "LEARNED" or cost next to it
--- *Fixed* Characters that are not being drained/engaged by player from being 'death checked'
--- *Fixed* MCM should now properly refresh when learning spells and passives
--- *Fixed* Perfect Orgasm should now activate properly when in solo animation

-V2.0.0 [Another large overhaul (I like doing these apparently). Disable the old DfSV.esp and enable the new SuccubusHeart.esp. It's safe to delete all the DfSV files. Succubus progress will be reset unfortunately]
--- NOTE : Because of the 'forced' reset caused by incompatibility with the older versions I went through and modified all the HeartXP values making the numbers much smaller and more reasonable
--- *Replaced* most old mechanics with new code (This comes with a lot of performance improvements)
--- *Replaced* MCM options with 'Text fields' rather than 'toggle fields' to create a cleaner UI
--- *Adjusted* Focus Shot : Sacrifices 1 Stamina and damages the target for 10 health (+1hxp on hit)
--- *Adjusted* mod name in MCM is now "Succubus Heart"
------- This is now the official name of the mod to reduce confusion from people thinking this is a quest line
--- *Adjusted* Standard polling rate is now 5 (up from 3, should 'lighten' the mod a good bit)
------- This also reduces gains, hoping to balance this with the new passives
--- *Adjusted* References to Magicka and Stamina to say Magicka and Stamina
------- Magic and Energy are pretty instinctive so I most likely missed one here and there...
--- *Adjusted* Sperm weight is now 0 (no weight)
--- *Adjusted* How Succubus Effects are applied (should fix a large number of issues)
--- *Adjusted* HeartXP Gain now effects spells
--- *Adjusted* HeartXP Gain and Cost values (All HeartXP values should be much lower)
--- *Adjusted* Level scaling to be lower at low levels but much higher at higher levels
--- *Adjusted* Victim values to 20% (up from 10%)
--- *Adjusted* Double sperm and No sperm to happen less often
--- *Added* If an NPC is out of magicka and/or Stamina it will drain from their health instead
------- This means you no longer have to level Health Absorption to kill enemies
--- *Added* If an NPC is out of a stat the player will not be able to absorb that stat
------- If the NPC is out of Magicka or Stamina it will still drain from Health instead, giving the absorption
--- *Added* 'Help' section got some filling out, will most likely add to it if questions arise
--- *Added* When a player is below a certain amount of max stat they will absorb 150% more
------- Value is determined by [100+(10*level)]
------- This will not effect NPCs
--- *Added* New Passives System!
--- *Added* New Spell and Passive Types
------- Battle Spells : Spells focused on dealing damage to the enemy
------- Heart Passives : Permanent upgrades
--- *Added* New Passives
------- Healthy Delights [Heart] : Sperm recovers 25% of missing Health
------- Shining Delights [Heart] : Sperm recovers 25% of missing Magicka
------- Sugary Delights [Heart] : Sperm recovers 25% of missing Stamina
------- Perfect Orgasm [Heart] : Orgasms recover 75% of missing Health/Magicka/Stamina
------- Special Lover [Heart] : Consensual partners recover 10% missing Health/Magicka/Stamina every 5 seconds
------- Caring Lover [Heart] : Grants consensual partners with bonus Health (1/5sec)
------- Magical Lover [Heart] : Grants consensual partners with bonus Magicka (1/5sec)
------- Lasting Lover [Heart] : Grants consensual partners with bonus Stamina (1/5sec)
------- Training State [Meditation] : Grants HeartXP at 1/5sec
------- Hunger State [Meditation] : Consumes Health at 1/5sec for HeartXP at 20/5sec
------- Focused State [Meditation] : Consumes Magicka at 1/5sec for HeartXP at 20/5sec
------- Bracing State [Meditation] : Consumes Stamina at 1/5sec for HeartXP at 20/5sec
--- *Added* status values to 'Heart Levels' (was HeartXP) in the MCM
--- *Added* A Rare Sperm Type
--- *Removed* Stat Decay system in response to the new passives system
------- People didn't like it anyways, to compensate I slowed stat gain.. hehe...
--- *Removed* Sperm Lover Passives (didn't work correctly anyways, replaced with new passives)
--- *Removed* Heart Force mechanics (planned mechanics moved into the new passives system)
--- *Removed* 'Settings' from the MCM (most suggestions moved into passives and such)
------- In my test builds settings were causing huge headaches, my liver can't take more painkillers!
--- *Fixed* Succubus effects not finding NPCs in some rare cases (was cause by spell immunities)
--- *Fixed* Some performance issues with the MCM
------- Looking into more optimization techniques to improve performance
--- *Fixed* Characters dieing from the death check when they still had health left
------- I apologize to all the dead wives, husbands, and followers that suffered this issue
--- *Fixed* Stats going negative when character was already damaged when leveling skills
------- This is done by healing the player upon leveling, may need to find another fix
--- *Fixed* HeartXP gain starting at level 100 (was a bit ridiculous to level)
--- *Fixed* Some words in the MCM not capitalizing properly
--- *Fixed* Sex Effects should no longer cause the 'brawl bug'

*snip
[/Spoiler]

With the new passives system a whole new world of possibilities has arrived, so I'm looking for ideas! Also make sure to let me know of any issues you have with the mod, whether it be a bug or something you don't like, I want to hear it! Thanks, and Happy Hunting!