Scriptname SuH_comES_soulofdesire extends activemagiceffect  

SuH_Status property _s auto

Event OnInit()
	_s = Game.GetFormFromFile(0x16E496, "Succubus Heart.esp") as SuH_Status
endEvent

Event OnEffectStart(Actor akTarget, Actor akCaster)
	if akTarget == _s.PlayerRef ; If player consumes
		_s.SuH_PCSdesire += 800
		debug.Notification("Soul of Desire - Granted 800 Desire")
	endIf
endEvent