Scriptname SuH_comES_soulofdesire extends activemagiceffect  

GlobalVariable Property SuH_PCSdesire auto

Actor property playerRef auto

Event OnEffectStart(Actor akTarget, Actor akCaster)
	if akTarget == PlayerRef ; If player consumes
		int x = Math.Floor(800 + SuH_PCSdesire.GetValue())
		SuH_PCSdesire.SetValue(x)
		debug.Notification("Soul of Desire - Granted 800 Desire")
	endIf
endEvent