Scriptname SuH_comES_soulofexperience extends activemagiceffect  

SuH_Fun Property _Fun auto

Actor property playerRef auto

Event OnEffectStart(Actor akTarget, Actor akCaster)
	if akTarget == PlayerRef ; If player consumes
		_Fun.XPcalc(XPearn=250, lvlS=2.0)
		debug.Notification("Soul of Experience - Bonus XP Granted")
	endIf
endEvent