Scriptname SuH_comES_specialtystone extends activemagiceffect  

GlobalVariable property SuH_PCSsp auto
Actor property PlayerRef auto

Event OnEffectStart(Actor akTarget, Actor akCaster)
	if akTarget == PlayerRef
		int sp = Math.Floor(3 + SuH_PCSsp.GetValue())
		SuH_PCSsp.SetValue(sp)
		Debug.Notification("Specialty Stone - Granted 3 Free SP")
	endIf
endEvent