Scriptname SuH_dynaES_applying extends activemagiceffect  

SuH_Status Property _s Auto


Event OnInit()
	_s = Game.GetFormFromFile(0x16E496, "Succubus Heart.esp") as SuH_Status
endEvent
 
Event OnEffectStart(Actor akTarget, Actor akCaster)
	akTarget.AddSpell(_s.SuH_dyna_active)
EndEvent