Scriptname SuH_comES_empowermentstone extends activemagiceffect  

GlobalVariable property SuH_PCSxpgain auto

Actor property playerRef auto

Event OnEffectStart(Actor akTarget, Actor akCaster)
	if akTarget == PlayerRef ; If player consumes
		float x = SuH_PCSxpgain.GetValue() + 0.01
		SuH_PCSxpgain.SetValue(x)
		Debug.Notification("Empowerment Stone - XP gain increased by 1%")
	else ; If NPC consumes
		; [][][] Currently Disabled
	endIf
endEvent